I have been comparing mine to my 65VT60 and the Kuro is Equal. Updated: (V1.2) Removed dependency on BitBlt function. rc file) Description: Sharpens images by warping pixels toward edges.
#Installing warpsharp download
A late build KRP-600M calibrated with its voltages lowered may be the best 60' Kuro ever made. Download warpsharp-11-src.zip from (updated 3/28/04 with missing. Not the most realistic solution but very fast. New evidence suggest that late build KRP-600Ms (Early 2009) are more tweak able and accept lowering voltages without negative effects like the 2008 60s. Attempts to look like fancy GI shaders but using a very simple 2D approximation instead. A sharpened background can distract from the foreground action softening the background can make the image feel more real too.Ħ. It makes colours and shade much more realistic than Ambient Occlusion alone.ĥ. A very fast short-range indirect lighting implementation that gives surfaces some coloured light reflected from nearby. There is also the option, AO shine, for it to highlight convex areas, which can make images more vivid, adds depth, and prevents the image overall becoming too dark.Ĥ. It's designed for speed, not perfection - for highest possible quality you might want to try the game's built-in AO options, or a different ReShade shader instead. The algorithm gives surprisingly good quality with few sample points. This is faster than typical implementations (e.g. Shades concave areas that would receive less scattered ambient light. However, long edges very close to horizontal or vertical aren't fixed so smoothly.Ģ. Almost twice as fast as normal FXAA, and it preserves fine details and GUI elements a bit better. Fast FXAA (fullscreen approximate anti-aliasing). Each can be enabled or disabled separately.ġ. Glamarye Fast Effects combines several fast versions of common postprocessing enhancements in one shader for speed. Fake Global Illumination is many times faster than other GI shaders, but it's not really the same - it's a fake 2D rough approximation (though it works surprising well!) The FXAA quite a bit faster than as standard FXAA, and ambient occlusion more than twice as fast as other algorithms. Get the new version here: /rj200/Glamarye_Fast_Effects_for_ReShadeĭesigned for speed and quality, this shader for ReShade is for people who can't just run everything at max settings and want good enough post-processing without costing too much framerate. Fast_FXAA_sharpen_DOF_and_AO is now called Glamayre_Fast_Effects and has a new Fake Global Illumination effect.